Gone Fishin'
Even the greatest adventurers need to take time away to enjoy the simple things in life. Trade polearms for fishing poles in this cozy solo adventure where characters can unwind and discover the thrill of a slack line suddenly going taught, the joy of reeling in an elusive catch, and the satisfaction of unlocking a new skill.
Gone Fishin' is the perfect solo-adventure for:
- Players who love D&D but don't have a group to play with at the moment.
- Players who already have a group but want more time with your character.
- Beginners who want to experience D&D in a fun and low-combat environment.
- Dungeon Masters looking to provide players with more downtime and roleplay opportunities.
What's Included:
This solo adventure comes complete with everything you need to gather supplies, find your favorite fishing spots, and cast a line!
Game Time 2-4hrs: Play time will vary from player to player and will be naturally extended by any unlocked Stretch Goals.
Fishing Mechanics: Materials include the instructions for operating 'Fishing' as a skill for your D&D character. These mechanics include habitat tactics, bait bonus, casting, reeling, action, bonus action, movement, passive action, weather effects, and more!
Unique Fishing Spots: Each fishing location comes complete with its own cast of Fish, NPCs, Environmental Features, Crime, & Map!
FISH!: Each fish comes with its own stat block, complete with details for optimal bait, location, and tactics!
Robust Equipment List: Arm your character with the standard gear and venture out to find ways to upgrade their rods, nets, lines, and bait!
Credits:
Author and Maps: Matthew Boutflower (ko-fi)
Art: Matt "MrLich" Lichtenwalner
Lead Marketer: Zack Applewhite
You'll get everything you need to gather supplies, find your favorite fishing spots, and cast a line!